Next time you’re looking for a unique day out, opt to put your skills to the test at Maryland’s exciting escape rooms. From Baltimore to Severna Park, these puzzle-solving games will test your wits, smarts, and sleuthing skills. Join the craze and check out our favorite escape rooms in the state!
Mission Escape brings the escape room phenomenon to Annapolis, Maryland. They offer six unique room challenges and give you only 50 minutes to figure out the puzzles. Rooms include a Wild West Saloon, a museum heist, Alice in Wonderland, and Hansel and Gretel-themed options.
Clue IQ in Frederick, Maryland claims they are Maryland’s #1 Escape Room (we think they’re great, but keep in mind that these lists are not in any particular order). They offer team building options, regular in-door escape rooms, and “outdoor adventures,” which are citywide, puzzle-based games.
Escapomania offers six different escape rooms to Ocean City puzzle lovers. The rooms range in difficulty from the 5/10 Pirate’s Adventure to the 10/10 Mysterious Adventures of Sherlock Holmes. Come by yourself, with a date, or book an entire room for your group.
Escape Providn Ground in Pasadena has some of the most unique escape room options of any we’ve seen. Dinosaur lovers won’t be able to get enough of their Velociraptor Escape game. Other themes include the Mystery of the Holy Grail, Sorcery High’s Stolen Gem, and D.I.C.E.
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Escape Time in Severna Park, Maryland offers corporate team building options, large group rates, and individual and small groups. Choose from the most difficult Handover Vegas Suite-themed event or the more forgiving Arabian Nights room, along with two others.
Breakout Games has multiple Maryland locations, including one in the Columbia and another in the Timonium areas. Choose from themes including Mystery Mansion, Runaway Train, kidnapping scenarios, and more. Check their website for a coupon code to get 10 percent off.
Escape This offers five unique escape room experiences. Our favorite has you taking on the role of a ghost hunter sent to capture a witch’s ghost. Games can accommodate up to 12 players and last for an hour.